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  •  
  • About Shaiya Classic
    • Server Information
    • Features
    • Story
    • Drop List
    • FAQ
    • System Requirements
    • Rules & Punishments
  • Rankings
    • PvP Ranking
    • Guild Ranking
  • Trade Gold
    • Buy Gold List
    • Sell Gold
    • History
  • Trade Char
    • Buy Char List
    • Sell Char
    • History
  • Lottery
    • Buy Ticket
    • Ended Lotteries
Download
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Information

  • Server Information
  • Features
  • Story
  • Drop List
  • FAQ
  • System Requirements
  • Rules & Punishments
  • Server Info
  • Bosses and Instances
  • Enchant Rates
  • Rankings Stats
 

Shaiya Classic: Episode 4.5


  • Max Level: 60
  • EXP Rate: x7
  • KILL Rate: x1
  • Linking Rate: Max Linking Chance is 50%.
  • Lapis: Max Lapis Lv6, Elemental Lapis Lv2.
  • Items: NO Custom Items, Ending Equipments Lv50-53.
  • 150 SLOT Raid
  • DEX FIXED - BEST FORMULA!
  • Auto-Notice when a BOSS SPAWNED or DIED.
  • Skill Cut fixed (Jump/Mount/Rune)
  • Additional Skill Bars: You can enable 3 skill bars.
  • Reduced Ranking Stats from VET Rewards.
  • Enchants from weapons increase healing.
  • Lottery System: You can try your luck by spending gold or points to win an exclusive item every weeks.
  • Stable Economy Server: Gold is highly valuable. You can sell or buy any item you desire with it.
  • Trade System: You can sell your Gold or your Char by using our Trade systems.
  • Cross Faction Trade: This allows you to trade items with the opposite faction in the Auction House.
  • PvP stats reduced: This will keep the PvP balanced around all players of all ranks.
  • Shaiya Points: Can be obtained through by Vote, Trade System and Donations.
  • Guild Penality removed: Don't need to wait 3 days in order to join a new Guild.
  • 3 People to make a Guild: Instead of 7 which is actually on others servers.
  • Enhanced Server: Server is hosted in a well known DDoS Protected company.
  • Account Security: Website is running under a Secured Socket Layer.
  • Shared Kills on all Raids: Gain same amount of kills with other raids if you are in the same area of PvP.
  • Active, friendly Staffs to keep the game safe and enjoyable for everyone.



Updates are based on players suggestions and what we think is appropriate to enchance your gaming experience.
We fixed most of the well known bugs and exploits in-game, but if you find any, please report it immediately.

Best Regards,
Shaiya Classic Team!

BOSSES AND INSTANCES

Dios Exiel (15 hours): Located in Caelum Sacra's last Floor. The Instance can be entered via a portal in Stable Erde with a party of 2-7 members.

Kimuraku (12 hours): Located in D2 3rd Floor. The dungeon entrance can be found in D-Water.

Greendieta Seraphim (12 hours): Located in Sky City's last Floor. The dungeon entrance can be found on the highest part of D-Water.


Oblivion Insula (OI). The instance can be joined with a party of 18 people minimum. Opening time:

  • Monday: Opened: 9:00 PM - 10:00 PM
  • Tuesday: Opened: 9:00 PM - 10:00 PM
  • Wednesday: Opened: 9:00 PM - 10:00 PM
  • Thursday: Opened: 9:00 PM - 10:00 PM
  • Friday: Opened: 9:00 PM - 10:00 PM
  • Saturday: Opened: 9:00 PM - 10:00 PM
  • Sunday: Opened: 9:00 PM - 10:00 PM

  • Cave Of Stigma / Aurizen Ruin. This dungeon can be joined at any time given. Opening time:

    • 24/7: Non-Stop

    Guild Ranking Battle (GRB).  Opening time:

    • Sunday: 3:00 PM - 4:00 PM

Enchant Rates

PvP Area Max Enchant Level
15 PvP [+20]
30 PvP [+20]
60 PvP [+20]


- Weapon Enchantment -

There are 2 types of Lapisia we could use to enchant the weapons:

  • Weapon Lapisia - Breaks the weapon if the enchantment failed.
  • Power Lapisia of Syeeric - Will not break the weapon if the enchantment failed.

Below is the table for the enchant success rate, cost, attack bonus, heal bonus and the total bonus for upgrades.

Upgrade Success Rate Cost Attack Bonus Healing Bonus Total Bonus
0-1 100% 2,500,000 7 25 7
1-2 95% 2,500,000 7 50 14
2-3 90% 2,500,000 7 75 21
3-4 80% 2,500,000 10 100 31
4-5 70% 2,500,000 10 125 41
5-6 60% 2,500,000 10 150 51
6-7 50% 2,500,000 13 175 64
7-8 40% 2,500,000 13 200 77
8-9 30% 2,500,000 13 225 90
9-10 20% 2,500,000 16 250 106
10-11 10% 2,500,000 16 275 122
11-12 9% 2,500,000 16 300 138
12-13 8% 2,500,000 19 325 157
13-14 7% 2,500,000 19 350 176
14-15 6% 2,500,000 19 375 195
15-16 5% 2,500,000 22 400 217
16-17 4% 2,500,000 22 425 239
17-18 3% 2,500,000 22 450 261
18-19 2% 2,500,000 25 475 286
19-20 1% 2,500,000 25 500 311

 

- Armor Enchantment -

There are 2 types of Lapisia we could use to enchant the armors:

  • Armor Lapisia - Breaks the armor if the enchantment failed.
  • Defense Lapisia of Syeeric - Will not break the armor if the enchantment failed.

Below is the table for the enchant success rate, cost, absorption bonus and the total bonus for upgrades.

Upgrade Success Rate Cost Damage Absorption Total Absorption
0-1 100% 1,040,000 5 5
1-2 95% 1,040,000 5 10
2-3 90% 1,040,000 5 15
3-4 80% 1,040,000 5 20
4-5 70% 1,040,000 5 25
5-6 60% 1,040,000 5 30
6-7 50% 1,040,000 5 35
7-8 40% 1,040,000 5 40
8-9 30% 1,040,000 5 45
9-10 20% 1,040,000 5 50
10-11 10% 1,040,000 5 55
11-12 9% 1,040,000 5 60
12-13 8% 1,040,000 5 65
13-14 7% 1,040,000 5 70
14-15 6% 1,040,000 5 75
15-16 5% 1,040,000 5 80
16-17 4% 1,040,000 5 85
17-18 3% 1,040,000 5 90
18-19 2% 1,040,000 5 95
19-20 1% 1,040,000 5 100

- Ranking   Stats -


How to gain ranks


  1. Enter a PvP battlefield. The battlefields are separated by level brackets.
  2. Defeat other players to gain kill points.

Advantages to ranking up


Ranking up allows players to gain access to more stats. These stats may be allocated just like other stats and are a bonus on top of stats gained while leveling up. Once a player reaches level 16, ranks can be redeemed for stat points in AH, Apulune or Iris.

Reduced stats from rankings


Rang Kills VET Reward Stats Points Symbol
1 1 10
2 50 10
3 300 10
4 1.000 10
5 5.000 10
6 10.000 10
7 20.000 10
8 30.000 10
9 40.000 10
10 50.000 10
11 70.000 10
12 90.000 10
13 110.000 10
14 130.000 10
15 150.000 10
16 200.000 10
17 250.000 10
18 300.000 10
19 350.000 10
20 400.000 10
21 450.000 10
22 500.000 10
23 550.000 10
24 600.000 10
25 650.000 10
26 700.000 10
27 750.000 10
28 800.000 10
29 850.000 10
30 900.000 10
31 1.000.000 10
TotalStatPoints: 310

 

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